Ubisoft conferma una nuova patch in arrivo questa

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Ubisoft conferma una nuova patch in arrivo questa
inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
Annunciato ufficialmente ormai da molto tempo, Assassin's Creed 3 è l'ultima iterazione della
saga omonima creata da
Ubisoft
qualche anno fa che, in pochi anni, si è imposta sul mercato come una delle saghe videoludiche
di maggior successo al mondo, offrendo agli utenti una esperienza di gioco coinvolgente e
senza precedenti, che ha appassionato milioni di utenti in ogni parte del mondo e ha permesso
ai videogiocatori di vivere delle avventure sensazionali e coinvolgenti ambientate in diverse
epoche storiche.
In tal senso abbiamo avuto modo di assistere ad una saga complessa che ha inserito numerosi
elementi storici realmente accaduti con personaggi interessanti e con storie avvincenti, e questo
ultimo episodio arrivato nei negozi poche settimane fa, ha introdotto tutti gli elementi che
hanno reso celebre questa saga, ulteriormente ampliati e migliorati per offrire l'esperienza
migliore mai affrontata fino ad oggi in questa serie.
Il gioco permette infatti di vestire i panni di Connor, nativo americano di origini inglesi che
decide di diventare un assassino per vendicare la distruzione del suo villaggio natale e fermare
l'esercito inglese e i templari, con un nuovo piano orchestrato nel corso della
Rivoluzione Americana
che rischia di portare ad eventi decisamente catastrofici e senza precedenti.
Questo episodio, appunto, ha registrato risultati molto interessanti che, ancora una volta, hanno
dimostrato l'enorme interesse che questa saga riesce a generare con ogni nuovo capitolo, e
proprio per migliorare tutto ciò, il team di sviluppo ha deciso di realizzare una nuova patch
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inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
correttiva, in arrivo entro la fine della settimana, che andrà a migliorare e risolvere una serie di
bug riscontrati dai videogiocatori.
La patch andrà ad agire su diversi elementi, sia del multiplayer che del single-player, per tutte le
versioni del gioco. Di seguito trovate la lista completa di migliorie:
Multiplayer
Multiplayer Modes
- ASSASSINATE - Instances where it was possible for players to kill players that were not their
target in Assassinate have been corrected.
- ASSASSINATE - Bodyguards no longer fail to stun when they are locked by the pursuer of
the player they protect.
- DEATHMATCH - In Fort Wolcott, fixed a bug where players would remained stuck on
warmup screen.
- MANHUNT - The cooldown boosts for loss streak bonus are not permanently active for all
abilities during a manhunt round anymore.
Multiplayer Abilities
- Loss Streak now correctly triggers when players lose their contracts five times in a row.
- Disruption now breaks the hitting player’s lock.
- The Smoke Bomb’s drop behavior has been updated. It now drops at the user’s feet instead
of dropping in front of them. However, if players drop it from a ledge, it will drop below them.
- Throwing Knives used against players hiding in haystacks will now make them get out of this
haystack.
- Using Throwing Knives against a target now prevents the target from contesting the kill.
- Players are no longer stuck after using the Money Bomb from a ledge.
Multiplayer Ladders
- Several issues which occurred when players would quit a Manhunt pre-session lobby and
join their friends the same session later have been corrected.
- After a session ends on a draw, both teams will now receive the same rate for Abstergo
ladder, instead of one team getting a winning rate and the other getting a losing rate.
- Players are now granted Abstergo points normally even if one or several players get the idle
state at the end of the session (The idle players do not get any Abstergo points)
Multiplayer Misc
- It is now possible for players to lock their target when their target has just stunned them.
- Changing the ability set three times during a game can no longer reset the ability’s cooldown.
- The X icon no longer inaccurately persistently displays.
- It is no longer possible for players to get up and perform a kill under certain conditions while
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inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
they’re vulnerable.
- Transitions to join Multiplayer sessions after an invite now work correctly.
- Warm up games are no longer interrupted when the host player leaves.
- It is now possible to stun a vulnerable pursuer.
- The X icon no longer displays above the pursuer’s previous target when they have been
stunned after being vulnerable.
Singleplayer
Platform: All
Location: Sequence 1 - 12
Mission - "A DEADLY PERFORMANCE" - Mission result screen could show an incorrect sync
reward
Mission - "A DEADLY PERFORMANCE" - Players could be stuck in the opera if they
backtracked in a certain way after killing the target.
Mission - "INFILTRATING SOUTHGATE" - Target would not be spawned if the player failed to
perform a meat shield during the firing line tutorial
Mission - "INFILTRATING SOUTHGATE" - Fixed multiple bugs where the guard on the boat
could walk in circles, stay stuck or jump on the railing.
Mission - "JOHNSON'S ERRAND" - Fixed floating muskets after a cinematic.
Mission - "JOHNSON'S ERRAND" - Moved HUD icon on the explosive barrel on the ground
instead of above the cart, because that's what the player needs to shoot.
Mission - "JOHNSON'S ERRAND" - prevent the player from using hide spots during part the
mission to avoid a possible mission break.
Mission - "THE SOLDIER" - Fixed a missing audio line.
Mission - "THE SURGEON" - Fixed a bug where the eavesdropping tutorial couldn't be
completed if the mission was restarted.
Mission - "THE SURGEON" - Fixed NPC not reacting to the player's presence during the steal
tutorial.
Mission - "THE SURGEON" - Fixed optional objectives that could fail too easily.
Mission - "WELCOME TO BOSTON"- When replaying the mission, when asked to buy a sword
and pistol, those items would already be purchased.
Mission - "WELCOME TO BOSTON" - Fixed Possible mission break if the player shoots the
horse he's supposed to ride.
Mission - "UNCONVINCED" - Fixed a bug where the player could enter the tavern too early
and break the mission.
Mission - "UNCONVINCED" - Blocked accidental blending during the tavern fight, which could
break the mission.
Mission - "FEATHERS AND TREES" - Fixed a bug where the optional objective "Do not touch
the ground" could fail too easily.
Mission - "HUNTING LESSONS" - Fixed the issue where the bear could flee and eventually
freeze.
Mission - "A BOORISH MAN" - After the mission, the candelabra would display an interaction
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inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
effect while the secret door to the basement was already opened.
Mission - "RIVER RESCUE" - Blocked the player from diving in the river too early which could
break the mission.
Mission - "STOP THE PRESSES" - Cinematic could sometimes not trigger, breaking the
mission.
Mission - "THE HARD WAY" - Fixed the optional objective "Do not take any damage" that
would fail if the player hits rocks even if it doesn't deal damage to the ship
Mission - "ON JOHNSON'S TRAIL" - Fixed issue where Chapheau could become inactive if
the player dragged the fight far from where it started.
Mission - "THE ANGRY CHEF" - Fixed issue where the "limit health loss" optional objective
would wrongly fail if the player reloads a checkpoint or dies. Also fix the displayed limit to 33%
as that's what's actually used.
Mission - "THE ANGRY CHEF" - fixed missing butcher hatchet during cinematic if blood option
is turned off
Mission - "BRIDEWELL PRISON" - Closed the cell doors while being escorted to prevent the
player from getting stuck in them
Mission - "BRIDEWELL PRISON" - fixed voices becoming muffled mid-eavesdropping
Mission - "SOMETHING ON THE SIDE" - Fixed missing ocean during the chase
Mission - "SOMETHING ON THE SIDE" - Made the chase part easier
Mission - "A BITTER END" - Fixed a camera glitch if the player reloads last checkpoint during a
certain cinematic
Mission - "A BITTER END" - Fixed a glitch that could happen if the player restarted the mission
during a specific cinematic
Mission - "FATHER AND SON" - Fixed a bug where the guard you're supposed to kill would
not reappear if the player starts fighting him and then runs away.
Mission - "FATHER AND SON'' - The mission could not be completed if the guard the player
kills the target he's supposed to steal using a stealth kill from bench or a rope-dart hanging
move.
Mission - "MISSING SUPPLIES" - Disabled a patrol that would almost guarantee failing the
mission if they detected and started fighting Haytham
Mission - "ALTERNATE METHODS" - Made the chase section easier
Mission - "BROKEN TRUST" - fixed a bug where the player could be stuck on a horse if he
exited and re-entered the Animus at a specific moment
Mission - "LEE'S LAST STAND" - removed a destructible barrel that could cause problems if
used as part of a contextual counter-attack.
Mission - "CHASING LEE'' - Adjusted difficulty on the Charles Lee chase
Mission - "LAID TO REST" - Fixed a bug where the mission could be failed if redcoats start
fighting the mission targets
Location: Side Quest
- BOSTON BRAWLERS - Mission "PETER BUNYON", prevent the player from hiding, which
would break the mission
- BOSTON BRAWLERS - Mission "THE TOURNAMENT", fixed a bug where the player could
blend with spectators and break the mission
- BOSTON BRAWLERS - Prevent using anything else than the fists during all fistfights
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inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
- Boston Liberation Missions, North District - fixed an issue where some events would not
complete properly if the player used an assassin recruit to kill the target.
- COLLECTIBLES - fixed some chests that were not properly aligned when lock picking
- COLLECTIBLES - removed the glow effect from chests during lock picking
- COURIER MISSIONS - fixed a bug where mission update popup messages could be missing
or wrong when delivering letters
- FORT ST-MATHIEU - fixed a bug where the player could respawn inside the fort's reset zone,
which could break the fort's logic
- FRONTIERSMEN - Challenge 3, fixed a bug where objective "visit every tavern" would
complete after visiting only 1 tavern
- FRONTIERSMEN - mission "MONSTER OF THE SEA", fixed a bug where sometimes
eavesdroppings could not be completed
- HUNTING SOCIETY - mission "THE MAN-EATER", fixed a bug where the smaller locate
zone would disappear if the player scans all clues outside of it
- HUNTING SOCIETY - mission "THE PATRIARCH", fixed a where the search zone could
disappear from the map after interacting with the 1st clue
- New York Liberation Missions - mission "PROTECT THE CLINIC", fixed the mission not
failing if the player goes too far from the area to protect.
- New York Liberation Missions - West District, fixed a bug where the NPCs guarding the
infected blankets could sometimes not be there.
Location: Boston
- Removed map icon on the door of Molyneux Tavern in Boston, until it is required by a specific
mission
Location: DLC
- Fixed a bug where the wrong language could be selected even if the proper language DLC is
installed
Location: Epilogue
- Animus Synching tutorial, forced subtitles on off-camera voice, so that the player doesn't think
the game is frozen
Location: Frontier
- Fixed a bug where players could respawn and desync immediately in a loop if he died in the
Valley Forge region before unlocked. Also patches players which savegame are already stuck
- Fixed a bug where the player could respawn under the ground in a loop, in two different
places
- Plugged a hole in the ground where players could fall through the map
Location: Global
- A text message is now visible on-screen at all times while a skippable cinematic is playing
- Added a failsafe to the animals navigation, to prevent them from getting stuck
- After the end credits, put the hood back up when not in Homestead
- Disabled special attacks with heavy weapons on animals
- Fixed a bug where the player could not equip a color change on the normal outfit from a shop
5/7
inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
if they are currently wearing a special outfit.
- Fixed a bug where the player could not finish enemies on ground if they were thrown in deep
snow
- Fixed a bug where there wouldn't be any reticle when precision aiming if the SSI option was
turned off
- Fixed a few rare bugs where the player could fall through the map while swimming or diving
- Fixed various rare crashes
- Greatly reduced the probability of animals to get stuck inside an object
Location: Homestead
- Fixed a rare bug where the Homestead upgrade progress could be lost after fast-travelling to
the homestead
- Mission "BOWLS BEGINNER" - Removed possibility to quit the bowls game after a reload,
which would fail the mission.
- Mission "CUTTING TIES", fixed a bug where the NPC could react to fights or dead bodies
and flee away, breaking the mission
- Mission "NORRIS GOES COURTING", fixed a bug where Norris would not reappear if the
player goes too far from him.
- Mission "THE PROPER TOOLS", fixed multiple glitches where the Quest Log could become
inconsistent
- Mission "THE WEDDING", fixed a missing audio line
- Mission "THOUSAND-POUND IDEA", fixed a bug where NPCs required for the mission could
disappear and break the mission
- Mission "TOOLS OF THE TRADE", fixed mission not failing if Lance falls in the water
- Mission "WHITE TROPHY", make the cougar immune to explosions to prevent a possible
mission break
- Side-quest "ENCYCLOPEDIA OF THE COMMON MAN", fixed a bug where the quest could
sometimes not be completed
Location: Menus
- Added a wait message for some cases where the game could appear frozen if some servers
are unresponsive
- Animus Database, fixed updates of Kaniehtí:io entry that would be unlocked too early and
spoil the fact that... [censored]
- Fixed a bug where the player's friends' Uplay wall would get spammed by previously
completed missions and sequences when the player reloads his game
- Fixed leaderboards ranking the player as #1 when he's actually alone on it
- Homestead mission icons are now displayed on the map when selecting the "Missions" filter
- Present pause menu, fixed a possible glitch if the player enters the controls section and
leaves it very fast
Platform: PS3
- Fixed wrong message after purchasing a DLC and leaving the store
- Westpoint DLC - mission "A SPY AMONG US", fixed a bug where required characters would
disappear and not come back if the player went too far from them
6/7
inGame.it | Assassin's Creed 3 per PC: Ubisoft conferma una nuova patch in arrivo questa settimana
Scritto da Hell88
Lunedì 19 Novembre 2012 09:45
- Westpoint DLC - fixed a bug where the player could fall through the map by going through the
gate while in conflict
Platform: Xbox 360
Location: Menus
- Removed Benedict Arnold icon from the map legend
Fonte: Forum Ubisoft
7/7